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Devlog
Planet Defender
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Devlog
New building and enemy type
August 02, 2022
by
blazar1
Additions: Added shield generator building, which creates a shield that reflects projectiles Added evasive UFO enemy type, which is capable of avoiding asteroids Changes: Changed font sizes to reduce...
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Improved visuals
December 03, 2021
by
blazar1
Added camera movement in direction of mouse Added weak lighting FX...
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Some improvements
October 04, 2021
by
blazar1
Made turrets slightly slower but always prioritize the closest hazard. Added visibility culling...
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Exports!
September 27, 2021
by
blazar1
Now available for Linux Turned off debug mode on exports (forgot until now :/) small fix so asteroid-bullet collisions always destroy the asteroid and delete the bullet (the speed of bullets may still...
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Refactoring, fixes & slight balance changes
September 22, 2021
by
blazar1
tweaked UFOs to be spread out more and shoot more often Removed unnecessary code for saving buildings Fixed particles from not applying preprocess. Somehow... Added small UI adjustments...
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Tweaked UFO spawning & speed
September 21, 2021
by
blazar1
* UFO speed more varied and sometimes faster * UFOs now spawn slightly further away from each other on average...
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UI improvements
September 21, 2021
by
blazar1
* Added pause button * Added dynamic visual enabling & disabling of purchase buttons * UI icons placed on more buttons...
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